
//         :
// TODO_GUN -    
// TODEV -     

class_name = "CPlane"
object_name = "DFW C.V"
detail_type = "DET_PLANE" //list of types is in \inc\SimulationSystem\DetailTypes.inc

[COCKPIT_LIMITS]
x= -0.20, 0.10
y= -0.10, 0.08
z= -0.30, 0.30
[END]

[OPEN_COCKPIT_LIMITS]
x= -0.20, 0.10
y= -0.10, 0.10
z= -0.4, 0.4
[END]

//////	PhysicsBody properties
//VisualImage = <int TYPE>,<string File_PathName>,<bool cast_shadows>

VisualImage=0,"graphics/Planes/DFWC5/DFWC5.mgm",true,true
VisualImage=1,"graphics/Planes/DFWC5/DFWC5-C.mgm",false
DistantLOD="LuaScripts/WorldObjects/Planes/DistantLODs/DFWC5_Distant.txt"
DLODArgs=50380,57200
Fragment="LuaScripts/WorldObjects/Planes/Fragments/DFWC5_Fragment.txt"
KeepNetworkImages=true

//VisualImage=ID,model_or_effect,cast_shadows[,debris_effects]
//ID:					INT:	0 - visible everywhere, 1 - visible inside, 2 - visible outside
//model_or_effect:		STRING:	path to model file (mgm) of effect file (epl)
//cast_shadows: 		BOOL:	cast shadows from object or not
//[,debris_effects]:	BOOL:	optional parameter, show effects on object debris or not

ImageAttr=473 //"IA_NOCLIP","IA_CLOSEVIEWARG","IA_NOMINPIXELS","IA_NOMINZ","IA_SCALEARG","IA_SLOW_DECALS"
EnabledDecals=true	//      ,    

CollisionBody="graphics/Planes/DFWC5/DFWC5.col"
ExtrudeCollisions=true	//Protection against fast objects collision skip

SoundScript="LuaScripts/Sound/Planes/DFWC5.cfg"

HidePeriodAfterExplosion = 3.0

DropsArg=100
HumidityArg=101

[propAnimationData]
	//  -    ,   (  )!

	blurdTimeVisibility = 0.0285 //   

	blurRPM = 450.0, 500.0, 750.0, 750.0 //     ,     -   ,   -   

	frameRate = 60.0    //    
	peakRange = 100.0   //    ""   ,      
	minMeanSpeed = 0.15 //  ""    

	speedTimeCoefficient = 0.05         //         
	meanPropRotationSpeedScale = 0.25   //   ""  
	meanSpinnerRotationSpeedScale = 3.5 //   ""   
[end]

SetCockpitArgs=false	// true -             , false -              

//CockpitArg= FetchType, CmdID, SubcmdID, ArgNum, ArgValDefault, SmoothingType, SmoothingPower, NetworkFlag
//FetchType=-1:       
//FetchType=-2:         
//FetchType=-3:          parent-
//FetchType>=0:          child-   Attach ID
//CmdID=[0..999]: ID    ,    .
//CmdID=[1000..1999]: ID    ,    .
//SubcmdID=[0..3]: ID     .
//SubcmdID=[0..1]: ID     .
//ArgNum:     / .
//ArgValDefault:      ,    .
//SmoothingType: smooth_clamp -  - 
//SmoothingType: smooth_wrap -   
//SmoothingPower:   
//NetworkFlag="":           ,  SetCockpitArgs=false
//NetworkFlag="low_freq":     ,       ,    
//NetworkFlag="med_freq":     ,       ,    
//NetworkFlag="high_freq":     ,       ,    
//NetworkFlag="granted_single":     ,       ,     


// DefArg:
// 1151 -    (0 -  , 1 -  )
// 2300 -      (0 -  , 1 -  )

//  
CockpitArg = -2, 0000, 0, 00402, 0.500, "smooth_clamp", 0.0, "" //  -   
CockpitArg = -2, 1000, 0, 00406, 0.500, "smooth_clamp", 0.0, "" //  -   
CockpitArg = -2, 1000, 1, 00407, 0.500, "smooth_clamp", 0.0, "" //  -   
//  
CockpitArg = -2, 0100, 0, 01100, 0.000, "smooth_clamp", 0.1, "" //  ( )
CockpitArg = -2, 0103, 0, 01152, 0.000, "smooth_clamp", 0.1, "" //  1- 
CockpitArg = -2, 0105, 3, 01030, 0.000, "smooth_wrap" , 0.1, "" //    
//        
CockpitArg = -2, 1200, 0, 03102, 0.000, "smooth_clamp", 0.1, "" // RPM
CockpitArg = -2, 0202, 1, 03172, 0.000, "smooth_clamp", 0.1, "" //  
CockpitArg = -2, 1203, 0, 02531, 0.000, "smooth_clamp", 0.1, "" //     
CockpitArg = -2, 0350, 0, 02501, 1.000, "smooth_clamp", 0.1, "" //   
// - 
CockpitArg = -2, 0400, 0, 08511, 0.000, "smooth_wrap",  0.1, "" //  -  
CockpitArg = -2, 0400, 1, 08512, 0.000, "smooth_wrap",  0.1, "" //  -  
CockpitArg = -2, 1400, 0, 08513, 0.000, "smooth_wrap",  0.1, "" //  -  
CockpitArg = -2, 0401, 2, 00206, 0.500, "smooth_clamp", 0.5, "" //   
CockpitArg = -2, 0401, 3, 00205, 0.500, "smooth_clamp", 0.5, "" //   
CockpitArg = -2, 1400, 1, 00204, 0.000, "smooth_wrap",  0.2, "" //  
CockpitArg = -2, 1403, 0, 08201, 0.000, "smooth_clamp", 0.1, "" //   () 
CockpitArg = -2, 1402, 0, 08251, 0.000, "smooth_clamp", 0.1, "" //    - 
CockpitArg = -2, 1408, 0, 08253, 0.000, "smooth_wrap",  0.1, "" //    -  . Default = 760 ...
//   ()
CockpitArg = -2, 0430, 1, 60210, 0.000, "smooth_clamp", 0.0, "" //   
CockpitArg = -2, 0431, 1, 04301, 0.000, "smooth_clamp", 0.1, "" //     
//  
CockpitArg = -2, 0490, 0, 09004, 0.000, "smooth_clamp", 0.1, "" //   

//   :
// 10210 - hide  
// 11200 - hide       
// 11220 - hide     
// 11201,11202,11203 -      (   )
// 11221,11222,11223 -      ( )
// 20001 -    
// 20002 - motion blure  

//  .:
// 19001 -    
// 19002 -    + 
// 19003 -   ()
// 19004 -  
// 19005 - 
// 19006 - 

//   :
// 0


[attach=0]
	position= -0.63, -0.05, 0.0
	object = "LuaScripts/WorldObjects/Bots/BotPilot_FokkerDr1_GER17.txt"
[end]

[attach=1]
	position= -1.693, -0.239, 0.0
//	object = "LuaScripts/WorldObjects/Planes/Turrets/DFWC5_T.txt"
	rotation= 0,180,-2.0
[end]

[attach=2]
	position= -0.692,-0.860,0.0
	object = "LuaScripts/WorldObjects/Planes/Sights/BombSightPe2.txt"
[end]

[attach=3]
	position= -0.692,-0.860,0.02
	object = "LuaScripts/WorldObjects/Planes/Sights/BombSightVizirPe2.txt"
[end]

[attach=4]
	position= -0.3, 0.7, 0.5
	rotation= 60, 135, 0
	object = "LuaScripts/WorldObjects/FlareGun.txt"
[end]

[attach=5]
	position= 0.0, 0.0, 0.0
	object = "LuaScripts/WorldObjects/Spotter.txt"
[end]

[attach=6]
	position= -1.462, 1.208, -2.25
	rotation= 90, 0, 6.5
	convex = "Wing_UprLft_1"
//	object = "LuaScripts/WorldObjects/Banner.txt"
[end]

AttachedCameras = "LuaScripts/WorldObjects/fixcameras/Planes/DFWC5.txt"

BannerAttachID=6
CustomPhotoArg=55

CockpitSafetyRate = 0.35 //impact accelerations affect on bot treshold multiplifier (default is =1.0)

SeatBackAngle = 0.0

SendRate=5,50	//normal, attached state

CommandMonitor="LuaScripts/WorldObjects/FokkerMonitor.txt"


//////	Controled body specific
CockpitFocus=0.5,-1,0,65,0.7

ToggleUserAI=true //      

Plane_Class="CAeroplane_DFW_C_V"

InitialSpeedInAir = 120.0 // ,      , /

//  ,   aimingHelper()
Gun_Coord0= 0.770, 0.465, 0.205
Deviation0= 3, 2, 0.9, 0.02, 0.1

ParallaxDistance = 400.0

MinCartridgeCaseTime = 0.05 //       

BombDoorPeriod0=0.06,0.3,0.6,false,true  // bools: manual control,spring-door type

FTCoord=-0.645,-0.285,0

FlarePos= 0.0, 2.0, -0.1
FlareDir= 0.0, 1.0, 0.0
FlarePath="LuaScripts/WorldObjects/Ballistics/Flare.txt"

GunsightPosition = 0.650, 0.533, 0.210

//   

[WeaponMode=0]
	WMname="default"
	WMgroup="default"
	PlaneModArg=-1
	TurretID=-1
	TurretDefault=""
	TurretMod=""

	[Gun=0]
		GunType = "LuaScripts/WorldObjects/Weapons/MG_ROF_LMG_08_15.txt"
		WeaponGroup1 = true //  
		AttachToPart = "^2aFuse_0"
		DamageConvex = "~gun01_ammo"
		MaxReservedMagazines = 0
		ProbabilityOfHit = 0.05
		CarriagePosition = 0.798, 0.465, 0.209 //      (  )   
		CarriageYawPitchRoll = 0.0, 0.0, 0.0
		CarriageMass = 0.01 //  
		CarriageMassPosition_inCarriageAxis = 0.0, 0.0, 0.0
		CarriageMOI_inCarriageAxis = 0.016, 0.016, 0.016, 0, 0, 0 //   
		CarriageCxaS = 0.0 //  
		CarriageDragPosition = 0.798, 0.465, 0.209 //  
		DefaultGunPosition = 0.798, 0.465, 0.209 //   
		DefaultGunYawPitchRoll = 0.0, 0.0, 0.0
		DefaultGunCxaS = 0.0 //  
		DefaultGunDragPosition = 0.798, 0.465, 0.209 //  
		BarrelTemperatureDecreaseCorrectionData = 1.0, 4.0, 300.0
		CarriageAdditionalBulletDispertionAngle = 0.04535, 0.090699	//   Browning .303   -      
		AmmunitionAttachToPart = "^2aFuse_0" //  CollisionBox   ,      
		AmmunitionPosition = 0.0, 0.0, 0.0 //  ..      , [] // TODO_GUN
		CartridgeCasesEjection = false
		FireButtonArgIdx = 9000
		AzimuthDeviationArgIdx = 9012
		ElevationDeviationArgIdx = 9013
		FlashAnimationArgIdx = 9040
		DrawAnimationArgIdx = 0, 9026 //     ,      
		DrawAnimationArgIdx = 2, 9027 //   
		FlashAnimationGroup = 0 // Light Arg 60220
		GunSoundsIdx = 1
		ShotSoundType = 1
		AfterServiceOperationDelay = 0.3
		ReArmTime = 10 //  ,  60,     -2  2 
		isElectroTrigger = false
		IsOnlyMechanicalManualCocking = true
		IsTwoManualCockingMethods = false
		[Synchronizer=1] // Fokker Zentralsteuerung,    (    RPM), 2   1   ,   +24.2
			minRPM = 200.0
			Point = 34.0, 0.0
			Point = 39.0, 1.0
			Point = 44.0, 0.0
			Point = 214.0, 0.0
			Point = 219.0, 1.0
			Point = 224.0, 0.0
		[end]
	[end]
[end]

[WeaponMode=1]
	WMname="DFWC5_TwinParabellumTrt"
	WMgroup="1"
	PlaneModArg=-1
	TurretID=1
	TurretDefault="LuaScripts/WorldObjects/Planes/Turrets/DFWC5_T.txt"
	TurretMod="LuaScripts/WorldObjects/Planes/Turrets/DFWC5_TM.txt"

	[AdditionalElement] //  () 
		AttachToPart = "^2aFuse_0"
		Position = -1.7, 0.6, 0.0
		Mass = 9.5
		CxaS = 0.14
	[end]

	[AdditionalElement] // .  RoF     .       GunAmmunition,   AdditionalElement  ! TODEV ?
		AttachToPart = "^2aFuse_0"
		Position = -2.1, 0.3, 0.0
		Mass = 15.0 //     () 
		CxaS = 0.0
	[end]
[end]

[WeaponMode=2]
	WMname="DFWC5_BeckerTrt"
	WMgroup="1"
	PlaneModArg=-1
	TurretID=1
	TurretDefault=""
	TurretMod="LuaScripts/WorldObjects/Planes/Turrets/DFWC5_TM2.txt"

	[AdditionalElement] //     (  )
		AttachToPart = "^2aFuse_0"
		Position = -1.7, 0.6, 0.0
		Mass = 25.5 //     5    9.5  : +20.5 , +5 
		CxaS = 0.1
	[end]

	[AdditionalElement] // .  RoF     .       GunAmmunition,   AdditionalElement  ! TODEV ?
		AttachToPart = "^2aFuse_0"
		Position = -2.1, 0.3, 0.0
		Mass = 10.0 //     15 
		CxaS = 0.0
	[end]
[end]

[WeaponMode=3]
	WMname="DFWC5_Aldis"
	WMgroup="2"
	PlaneModArg=19003
	TurretID=-1
	TurretDefault=""
	TurretMod=""

	[AdditionalElement]
		AttachToPart = "^2aFuse_0"
		Position = 0.235, 0.7, -0.3	
		Mass = 2.0
		CxaS = 0.01
	[end]
[end]

[WeaponMode=4]
	WMname="DFWC5_IronSight"
	WMgroup="2"
	PlaneModArg=19004
	TurretID=-1
	TurretDefault=""
	TurretMod=""

	[AdditionalElement]
		AttachToPart = "^2aFuse_0"
		Position = -0.100, 0.615, 0.0
		Mass = 0.5
		CxaS = 0.002
	[end]
[end]

[WeaponMode=5]
	WMname="DFWC5_GaugesSet"
	WMgroup="3"
	PlaneModArg=19002
	TurretID=-1
	TurretDefault=""
	TurretMod=""

	[AdditionalElement]
		AttachToPart = "^2aFuse_0"
		Position = 0.06, 0.7, 0.05
		Mass = 0.5
		CxaS = 0.0
	[end]
[end]

[WeaponMode=6]
	WMname="DFWC5_CockpitLight"
	WMgroup="4"
	PlaneModArg=19001
	TurretID=-1
	TurretDefault=""
	TurretMod=""

	[AdditionalElement]
		AttachToPart = "^2aFuse_0"
		Position = -0.049,0.238,0.324
		Mass = 0.5
		CxaS = 0.0
	[end]
[end]

[WeaponMode=7]
	WMname="DFWC5_Bombs"
	WMgroup="5"
	PlaneModArg=-1
	TurretID=-1
	TurretDefault=""
	TurretMod=""
[end]

[WeaponMode=8]
	WMname="DFWC5_Photo"
	WMgroup="6"
	PlaneModArg=19005
	TurretID=-1
	TurretDefault=""
	TurretMod=""

	[AdditionalElement]
		AttachToPart = "^1aFuse_1"
		Position = -1.427,-0.444,-0.284
		Mass = 10.0
		CxaS = 0.0
	[end]
[end]

[WeaponMode=9]
	WMname="DFWC5_Radio"
	WMgroup="6"
	PlaneModArg=19006
	TurretID=-1
	TurretDefault=""
	TurretMod=""

	[AdditionalElement]
		AttachToPart = "^1aFuse_1"
		Position = -1.379,-1.186,-0.064
		Mass = 10.0
		CxaS = 0.0
	[end]
[end]

//   

AmmunitionArg=12900

[Ammunition=0]
	WeaponModes=-7
	AnimationVal=0.95
	name="0-LMG0815-AP-500"
	GunAmmunition0=0
	Bomb0=-1
	PrimaryAimingGun=0
[end]

[Ammunition=1]
	WeaponModes=7
	AnimationVal=0.5
	name="0-LMG0815-AP-500 + PuW12-4"
	GunAmmunition0=0
	Bomb0=15, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb1=16, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb2=17, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb3=18, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	PrimaryAimingGun=0
[end]
[Ammunition=2]
	WeaponModes=7,-8,-9
	AnimationVal=0.175
	name="0-LMG0815-AP-500 + PuW12-12"
	GunAmmunition0=0
	Bomb0=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb1=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb2=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb3=6, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb4=7, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb5=8, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb6=9, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb7=10, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb8=11, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb9=12, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb10=13, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb11=14, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	PrimaryAimingGun=0
[end]
[Ammunition=3]
	WeaponModes=7,-8,-9
	AnimationVal=0.175
	name="0-LMG0815-AP-500 + PuW12-16"
	GunAmmunition0=0
	Bomb0=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb1=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb2=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb3=6, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb4=7, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb5=8, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb6=9, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb7=10, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb8=11, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb9=12, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb10=13, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb11=14, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb12=15, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb13=16, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb14=17, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb15=18, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	PrimaryAimingGun=0
[end]
[Ammunition=4]
	WeaponModes=7,-8,-9
	AnimationVal=0.45
	name="0-LMG0815-AP-500 + PuW50-1"
	GunAmmunition0=0
	Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_50kg.txt"
	PrimaryAimingGun=0
[end]
[Ammunition=5]
	WeaponModes=7,-8,-9
	AnimationVal=0.0
	name="0-LMG0815-AP-500 + PuW50-3"
	GunAmmunition0=0
	Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_50kg.txt"
	Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_50kg.txt"
	Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_50kg.txt"
	PrimaryAimingGun=0
[end]
[Ammunition=6]
	WeaponModes=7,-8,-9
	AnimationVal=0.385
	name="0-LMG0815-AP-500 + PuW50-1 + PuW12-4"
	GunAmmunition0=0
	Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_50kg.txt"
	Bomb1=15, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb2=16, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb3=17, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb4=18, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	PrimaryAimingGun=0
[end]
[Ammunition=7]
	WeaponModes=7,-8,-9
	AnimationVal=0.385
	name="0-LMG0815-AP-500 + PuW50-1 + PuW12-8"
	GunAmmunition0=0
	Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_50kg.txt"
	Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb2=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb3=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb4=6, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb5=7, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb6=8, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb7=9, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb8=10, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	PrimaryAimingGun=0
[end]
[Ammunition=8]
	WeaponModes=7,-8,-9
	AnimationVal=0.385
	name="0-LMG0815-AP-500 + PuW50-1 + PuW12-12"
	GunAmmunition0=0
	Bomb0=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_50kg.txt"
	Bomb1=3, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb2=4, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb3=5, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb4=6, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb5=7, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb6=8, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb7=9, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb8=10, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb9=15, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb10=16, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb11=17, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb12=18, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	PrimaryAimingGun=0
[end]
[Ammunition=9]
	WeaponModes=7,-8,-9
	AnimationVal=0.0
	name="0-LMG0815-AP-500 + PuW50-3 + PuW12-4"
	GunAmmunition0=0
	Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_50kg.txt"
	Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_50kg.txt"
	Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_50kg.txt"
	Bomb3=15, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb4=16, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb5=17, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Bomb6=18, "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	PrimaryAimingGun=0
[end]

[Ammunition=10]
	WeaponModes=-7
	AnimationVal=0.95
	name="empty"
	GunAmmunition0=-1
	Bomb0=-1
	PrimaryAimingGun=0
[end]

[Ammunition=11]
	WeaponModes=-7,-8,-9
	AnimationVal=0.0
	name="SmokeGenWhiteOne-1"
	GunAmmunition0=-1
	Bomb0=19, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	PrimaryAimingGun=0
[end]
[Ammunition=12]
	WeaponModes=-7,-8,-9
	AnimationVal=0.0
	name="SmokeGenWhiteTwo-2"
	GunAmmunition0=-1
	Bomb0=20, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Bomb1=21, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	PrimaryAimingGun=0
[end]
[Ammunition=13]
	WeaponModes=-7,-8,-9
	AnimationVal=0.0
	name="SmokeGenBlueOne-1"
	GunAmmunition0=-1
	Bomb0=22, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	PrimaryAimingGun=0
[end]
[Ammunition=14]
	WeaponModes=-7,-8,-9
	AnimationVal=0.0
	name="SmokeGenBlueTwo-2"
	GunAmmunition0=-1
	Bomb0=23, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Bomb1=24, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	PrimaryAimingGun=0
[end]
[Ammunition=15]
	WeaponModes=-7,-8,-9
	AnimationVal=0.0
	name="SmokeGenRedOne-1"
	GunAmmunition0=-1
	Bomb0=25, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	PrimaryAimingGun=0
[end]
[Ammunition=16]
	WeaponModes=-7,-8,-9
	AnimationVal=0.0
	name="SmokeGenRedTwo-2"
	GunAmmunition0=-1
	Bomb0=26, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Bomb1=27, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	PrimaryAimingGun=0
[end]
[Ammunition=17]
	WeaponModes=-7,-8,-9
	AnimationVal=0.0
	name="SmokeGenGreenOne-1"
	GunAmmunition0=-1
	Bomb0=28, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	PrimaryAimingGun=0
[end]
[Ammunition=18]
	WeaponModes=-7,-8,-9
	AnimationVal=0.0
	name="SmokeGenGreenTwo-2"
	GunAmmunition0=-1
	Bomb0=29, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Bomb1=30, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	PrimaryAimingGun=0
[end]
[Ammunition=19]
	WeaponModes=-7,-8,-9
	AnimationVal=0.0
	name="SmokeGenYellowOne-1"
	GunAmmunition0=-1
	Bomb0=31, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	PrimaryAimingGun=0
[end]
[Ammunition=20]
	WeaponModes=-7,-8,-9
	AnimationVal=0.0
	name="SmokeGenYellowTwo-2"
	GunAmmunition0=-1
	Bomb0=32, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Bomb1=33, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	PrimaryAimingGun=0
[end]
[Ammunition=21]
	WeaponModes=-7,-8,-9
	AnimationVal=0.0
	name="SmokeGenBlackOne-1"
	GunAmmunition0=-1
	Bomb0=34, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	PrimaryAimingGun=0
[end]
[Ammunition=22]
	WeaponModes=-7,-8,-9
	AnimationVal=0.0
	name="SmokeGenBlackTwo-2"
	GunAmmunition0=-1
	Bomb0=35, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Bomb1=36, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	PrimaryAimingGun=0
[end]

DefaultAmmunition=0

//  

[GunAmmunition=0]
	ExpendableMass = 1.0 //  RoF     .       - TODEV ?
	ResidualMass = 0 // TODEV ?
	MaxMisFiresInMagazine=3
	MaxRoundsInMagazine=500
	RoundsInMagazine=500
	ReservedMagazines=0
	AmountRoundsWithOneTracer=3	//  3-   
	TracerIdx=0
	object0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_GER_7-92x57_APsmk.txt"
	target0="LuaScripts/WorldObjects/Ballistics/Projectiles/BULLET_GER_7-92x57_APsmk.bin"
	BushConfig = "LuaScripts/WorldObjects/Trash/Batch_case07-08mm.txt"
[end]

//   3  BOMB_GER_50kg

[attach=20]
	position= -0.8999, -0.747, -1.3051
	convex = "^aKrilo_Bottom_L_1"
	rotation= 0.0, 0.0, 3.6
[end]
[attach=21]
	position= -0.8999, -0.747, 1.3051
	convex = "^aKrilo_Bottom_R_1"
	rotation= 0.0, 0.0, 3.6
[end]
[attach=22]
	position= -1.2864, -0.799, 0.0
	convex = "^1aFuse_0"
[end]

//   12  BOMB_GER_12kg

[attach=23]
	position= -0.6715, -0.6693, -1.4917
	convex = "^aKrilo_Bottom_L_1"
	rotation= 0.0, 0.0, 1.5
[end]
[attach=24]
	position= -0.6715, -0.6693, 1.4917
	convex = "^aKrilo_Bottom_R_1"
	rotation= 0.0, 0.0, 1.5
[end]
[attach=25]
	position= -0.6715, -0.6731, -1.3716
	convex = "^aKrilo_Bottom_L_1"
	rotation= 0.0, 0.0, 1.5
[end]
[attach=26]
	position= -0.6715, -0.6731, 1.3716
	convex = "^aKrilo_Bottom_R_1"
	rotation= 0.0, 0.0, 1.5
[end]
[attach=27]
	position= -0.6715, -0.6768, -1.2538
	convex = "^aKrilo_Bottom_L_1"
	rotation= 0.0, 0.0, 1.5
[end]
[attach=28]
	position= -0.6715, -0.6768, 1.2538
	convex = "^aKrilo_Bottom_R_1"
	rotation= 0.0, 0.0, 1.5
[end]
[attach=29]
	position= -0.6715, -0.6805, -1.1337
	convex = "^aKrilo_Bottom_L_1"
	rotation= 0.0, 0.0, 1.5
[end]
[attach=30]
	position= -0.6715, -0.6805, 1.1337
	convex = "^aKrilo_Bottom_R_1"
	rotation= 0.0, 0.0, 1.5
[end]
[attach=31]
	position= -0.9279, -0.728, -0.1786
	convex = "^1aFuse_0"
	rotation= 0.0, 0.0, -2.0
[end]
[attach=32]
	position= -0.9279, -0.728, 0.1786
	convex = "^1aFuse_0"
	rotation= 0.0, 0.0, -2.0
[end]
[attach=33]
	position= -0.9279, -0.728, -0.0585
	convex = "^1aFuse_0"
	rotation= 0.0, 0.0, -2.0
[end]
[attach=34]
	position= -0.9279, -0.728, 0.0585
	convex = "^1aFuse_0"
	rotation= 0.0, 0.0, -2.0
[end]

//   4  BOMB_GER_10kg  

[attach=35]
	position= -1.663, -0.5315, 0.2467
	convex = "^1aFuse_1"
[end]
[attach=36]
	position= -1.663, -0.4389, 0.2467
	convex = "^1aFuse_1"
[end]
[attach=37]
	position= -1.663, -0.3475, 0.2467
	convex = "^1aFuse_1"
[end]
[attach=38]
	position= -1.663, -0.2551, 0.2467
	convex = "^1aFuse_1"
[end]

//   

[attach=39]
	position= -4.873, -0.058, 0.105
	convex = "^1aFuse_3"
	rotation= 90, 6.5, 0
[end]
[attach=40]
	position= -0.510, 1.387, -5.771
	Convex = "^aKrilo_Top_L_2"
	rotation= 0, 0, 2.5
[end]
[attach=41]
	position= -0.510, 1.387,  5.771
	Convex = "^aKrilo_Top_R_2"
	rotation= 0, 0, 2.5
[end]

//  3  BOMB_GER_50kg

[BombHolder=0]
	AttachIdx = 20
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_50kg.txt"
	Direction =  1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos= -0.8999, -0.747, -1.3051
	Convex = "^aKrilo_Bottom_L_1"
	BombHolderMass = 12.0
	BombHolderCxaS = 0.016
	AttachedBombCxaS = 0.012
	DamagedPushProp = 0.005
	ThrowSoundType = 2
[end]
[BombHolder=1]
	AttachIdx = 21
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_50kg.txt"
	Direction =  1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos= -0.8999, -0.747, 1.3051
	Convex = "^aKrilo_Bottom_R_1"
	BombHolderMass = 12.0
	BombHolderCxaS = 0.016
	AttachedBombCxaS = 0.012
	DamagedPushProp = 0.005
	ThrowSoundType = 2
[end]
[BombHolder=2]
	AttachIdx = 22
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_50kg.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos= -1.2864, -0.799, 0.0
	Convex = "^1aFuse_0"
	BombHolderMass = 12.0
	BombHolderCxaS = 0.016
	AttachedBombCxaS = 0.012
	DamagedPushProp = 0.005
	ThrowSoundType = 2
[end]

//  12  BOMB_GER_12kg

[BombHolder=3]
	AttachIdx = 23
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Direction =  1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos= -0.6715, -0.6693, -1.4917
	Convex = "^aKrilo_Bottom_L_1"
	BombHolderMass = 3.0	//  
	BombHolderCxaS = 0.004	//  
	AttachedBombCxaS = 0.004
	DamagedPushProp = 0.005
	ThrowSoundType = 2
[end]
[BombHolder=4]
	AttachIdx = 24
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Direction =  1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos= -0.6715, -0.6693, 1.4917
	Convex = "^aKrilo_Bottom_R_1"
	BombHolderMass = 3.0	//  
	BombHolderCxaS = 0.004	//  
	AttachedBombCxaS = 0.004
	DamagedPushProp = 0.005
	ThrowSoundType = 2
[end]
[BombHolder=5]
	AttachIdx = 25
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Direction =  1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos= -0.6715, -0.6731, -1.3716
	Convex = "^aKrilo_Bottom_L_1"
	BombHolderMass = 3.0	//  
	BombHolderCxaS = 0.004	//  
	AttachedBombCxaS = 0.004
	DamagedPushProp = 0.005
	ThrowSoundType = 2
[end]
[BombHolder=6]
	AttachIdx = 26
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Direction =  1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos= -0.6715, -0.6731, 1.3716
	Convex = "^aKrilo_Bottom_R_1"
	BombHolderMass = 3.0	//  
	BombHolderCxaS = 0.004	//  
	AttachedBombCxaS = 0.004
	DamagedPushProp = 0.005
	ThrowSoundType = 2
[end]
[BombHolder=7]
	AttachIdx = 27
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Direction =  1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos= -0.6715, -0.6768, -1.2538
	Convex = "^aKrilo_Bottom_L_1"
	BombHolderMass = 3.0	//  
	BombHolderCxaS = 0.004	//  
	AttachedBombCxaS = 0.004
	DamagedPushProp = 0.005
	ThrowSoundType = 2
[end]
[BombHolder=8]
	AttachIdx = 28
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Direction =  1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos= -0.6715, -0.6768, 1.2538
	Convex = "^aKrilo_Bottom_R_1"
	BombHolderMass = 3.0	//  
	BombHolderCxaS = 0.004	//  
	AttachedBombCxaS = 0.004
	DamagedPushProp = 0.005
	ThrowSoundType = 2
[end]
[BombHolder=9]
	AttachIdx = 29
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Direction =  1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos= -0.6715, -0.6805, -1.1337
	Convex = "^aKrilo_Bottom_L_1"
	BombHolderMass = 3.0	//  
	BombHolderCxaS = 0.004	//  
	AttachedBombCxaS = 0.004
	DamagedPushProp = 0.005
	ThrowSoundType = 2
[end]
[BombHolder=10]
	AttachIdx = 30
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Direction =  1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos= -0.6715, -0.6805, 1.1337
	Convex = "^aKrilo_Bottom_R_1"
	BombHolderMass = 3.0	//  
	BombHolderCxaS = 0.004	//  
	AttachedBombCxaS = 0.004
	DamagedPushProp = 0.005
	ThrowSoundType = 2
[end]
[BombHolder=11]
	AttachIdx = 31
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos= -0.9279, -0.728, -0.1786
	Convex = "^1aFuse_0"
	BombHolderMass = 3.0	//  
	BombHolderCxaS = 0.004	//  
	AttachedBombCxaS = 0.004
	DamagedPushProp = 0.005
	ThrowSoundType = 2
[end]
[BombHolder=12]
	AttachIdx = 32
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos= -0.9279, -0.728, 0.1786
	Convex = "^1aFuse_0"
	BombHolderMass = 3.0	//  
	BombHolderCxaS = 0.004	//  
	AttachedBombCxaS = 0.004
	DamagedPushProp = 0.005
	ThrowSoundType = 2
[end]
[BombHolder=13]
	AttachIdx = 33
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos= -0.9279, -0.728, -0.0585
	Convex = "^1aFuse_0"
	BombHolderMass = 3.0	//  
	BombHolderCxaS = 0.004	//  
	AttachedBombCxaS = 0.004
	DamagedPushProp = 0.005
	ThrowSoundType = 2
[end]
[BombHolder=14]
	AttachIdx = 34
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos= -0.9279, -0.728, 0.0585
	Convex = "^1aFuse_0"
	BombHolderMass = 3.0	//  
	BombHolderCxaS = 0.004	//  
	AttachedBombCxaS = 0.004
	DamagedPushProp = 0.005
	ThrowSoundType = 2
[end]

//  4  BOMB_GER_10kg  

[BombHolder=15]
	AttachIdx = 35
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos= -1.663, -0.5315, 0.2467
	Convex = "^1aFuse_0"
	BombDoor=0
	BombHolderMass = 3.0	//  
	BombHolderCxaS = 0.004	//  
	AttachedBombCxaS = 0.004
	DamagedPushProp = 0.005
	ThrowSoundType = 2
[end]
[BombHolder=16]
	AttachIdx = 36
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos= -1.663, -0.4389, 0.2467
	Convex = "^1aFuse_0"
	BombDoor=0
	BombHolderMass = 3.0	//  
	BombHolderCxaS = 0.004	//  
	AttachedBombCxaS = 0.004
	DamagedPushProp = 0.005
	ThrowSoundType = 2
[end]
[BombHolder=17]
	AttachIdx = 37
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos= -1.663, -0.3475, 0.2467
	Convex = "^1aFuse_0"
	BombDoor=0
	BombHolderMass = 3.0	//  
	BombHolderCxaS = 0.004	//  
	AttachedBombCxaS = 0.004
	DamagedPushProp = 0.005
	ThrowSoundType = 2
[end]
[BombHolder=18]
	AttachIdx = 38
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/BOMB_GER_12kg.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos= -1.663, -0.2551, 0.2467
	Convex = "^1aFuse_0"
	BombDoor=0
	BombHolderMass = 3.0	//  
	BombHolderCxaS = 0.004	//  
	AttachedBombCxaS = 0.004
	DamagedPushProp = 0.005
	ThrowSoundType = 2
[end]

//  

[BombHolder=19]
	AttachIdx = 39
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -4.873, -0.058, 0.105
	convex = "^1aFuse_3"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005 //      Convex
	IsSmokeGenerator = 1 // 1-, 2-, 3-, 4-, 5-, 6-
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]
[BombHolder=20]
	AttachIdx = 40
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -0.510, 1.387, -5.771
	Convex = "^aKrilo_Top_L_2"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005 //      Convex
	IsSmokeGenerator = 1 // 1-, 2-, 3-, 4-, 5-, 6-
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]
[BombHolder=21]
	AttachIdx = 41
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -0.510, 1.387,  5.771
	Convex = "^aKrilo_Top_R_2"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005 //      Convex
	IsSmokeGenerator = 1 // 1-, 2-, 3-, 4-, 5-, 6-
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]

//  

[BombHolder=22]
	AttachIdx = 39
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -4.873, -0.058, 0.105
	convex = "^1aFuse_3"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005 //      Convex
	IsSmokeGenerator = 2 // 1-, 2-, 3-, 4-, 5-, 6-
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]
[BombHolder=23]
	AttachIdx = 40
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -0.510, 1.387, -5.771
	Convex = "^aKrilo_Top_L_2"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005 //      Convex
	IsSmokeGenerator = 2 // 1-, 2-, 3-, 4-, 5-, 6-
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]
[BombHolder=24]
	AttachIdx = 41
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -0.510, 1.387,  5.771
	Convex = "^aKrilo_Top_R_2"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005 //      Convex
	IsSmokeGenerator = 2 // 1-, 2-, 3-, 4-, 5-, 6-
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]

//  

[BombHolder=25]
	AttachIdx = 39
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -4.873, -0.058, 0.105
	convex = "^1aFuse_3"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005 //      Convex
	IsSmokeGenerator = 3 // 1-, 2-, 3-, 4-, 5-, 6-
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]
[BombHolder=26]
	AttachIdx = 40
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -0.510, 1.387, -5.771
	Convex = "^aKrilo_Top_L_2"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005 //      Convex
	IsSmokeGenerator = 3 // 1-, 2-, 3-, 4-, 5-, 6-
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]
[BombHolder=27]
	AttachIdx = 41
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -0.510, 1.387,  5.771
	Convex = "^aKrilo_Top_R_2"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005 //      Convex
	IsSmokeGenerator = 3 // 1-, 2-, 3-, 4-, 5-, 6-
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]

//  

[BombHolder=28]
	AttachIdx = 39
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -4.873, -0.058, 0.105
	convex = "^1aFuse_3"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005 //      Convex
	IsSmokeGenerator = 4 // 1-, 2-, 3-, 4-, 5-, 6-
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]
[BombHolder=29]
	AttachIdx = 40
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -0.510, 1.387, -5.771
	Convex = "^aKrilo_Top_L_2"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005 //      Convex
	IsSmokeGenerator = 4 // 1-, 2-, 3-, 4-, 5-, 6-
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]
[BombHolder=30]
	AttachIdx = 41
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -0.510, 1.387,  5.771
	Convex = "^aKrilo_Top_R_2"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005 //      Convex
	IsSmokeGenerator = 4 // 1-, 2-, 3-, 4-, 5-, 6-
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]

//  

[BombHolder=31]
	AttachIdx = 39
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -4.873, -0.058, 0.105
	convex = "^1aFuse_3"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005 //      Convex
	IsSmokeGenerator = 5 // 1-, 2-, 3-, 4-, 5-, 6-
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]
[BombHolder=32]
	AttachIdx = 40
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -0.510, 1.387, -5.771
	Convex = "^aKrilo_Top_L_2"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005 //      Convex
	IsSmokeGenerator = 5 // 1-, 2-, 3-, 4-, 5-, 6-
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]
[BombHolder=33]
	AttachIdx = 41
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -0.510, 1.387,  5.771
	Convex = "^aKrilo_Top_R_2"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005 //      Convex
	IsSmokeGenerator = 5 // 1-, 2-, 3-, 4-, 5-, 6-
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]

//  

[BombHolder=34]
	AttachIdx = 39
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -4.873, -0.058, 0.105
	convex = "^1aFuse_3"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005 //      Convex
	IsSmokeGenerator = 6 // 1-, 2-, 3-, 4-, 5-, 6-
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]
[BombHolder=35]
	AttachIdx = 40
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -0.510, 1.387, -5.771
	Convex = "^aKrilo_Top_L_2"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005 //      Convex
	IsSmokeGenerator = 6 // 1-, 2-, 3-, 4-, 5-, 6-
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]
[BombHolder=36]
	AttachIdx = 41
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -0.510, 1.387,  5.771
	Convex = "^aKrilo_Top_R_2"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005 //      Convex
	IsSmokeGenerator = 6 // 1-, 2-, 3-, 4-, 5-, 6-
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]

rec_cockpit_arg=1

SmoothControlFactor=0

//,    ,       ,   
ObjectRadius=7.06

[Entrance]
	EntrancePos= -0.54, -0.14, 0.0
	EntranceRot= 0,0,0
	JumpDir= 0, 3, -3
[end]
[Entrance]
	EntrancePos= -0.54, -0.14, 0.0
	EntranceRot= 0,0,0
	JumpDir=2,6,1
	SelectorDir=0,2,0	//        2/
[end]

//   
SectorLimits = -180.0,  -120.0,  -50.0, +90.0
SectorLimits = -120.0,  -100.0,  -30.0, +20.0
SectorLimits = -100.0,   -78.0,  -12.0, +8.0
SectorLimits =  -78.0,   -70.0,  -23.0, +16.0
SectorLimits =  -70.0,   -15.0,  -50.0, +35.0
SectorLimits =  -15.0,    -8.0,  -50.0, +35.0
SectorLimits =   -8.0,   +8.0,    0.0, +30.0
SectorLimits =  +8.0,    +15.0,   -50.0, +35.0
SectorLimits =  +15.0,   +70.0,   -50.0, +35.0
SectorLimits =  +70.0,   +78.0,   -23.0, +16.0
SectorLimits =  +78.0,  +100.0,   -12.0, +8.0
SectorLimits = +100.0,  +120.0,   -30.0, +20.0
SectorLimits = +120.0,  -180.0,   -60.0, +90.0

//AIRPLANE DAMAGE

//    ,   ,   ,    ,    .

[CONTROL_SYSTEM_DM]
	[RUDDER=0]
		Link = 0, 0, "^1aFuse_1", 3.0, 0.2, 0.0 // RUDDER_DM_SETTINGS
		Link = 0, 0, "^1aFuse_3", 3.0, 0.4, 0.0 // RUDDER_DM_SETTINGS
	[END]

	[ELEVATOR=0]
		Link = 0, 0, "^1aFuse_1", 3.0, 0.2, 0.0 // ELEVATOR_DM_SETTINGS
		Link = 0, 0, "^1aFuse_3", 3.0, 0.4, 0.0 // ELEVATOR_DM_SETTINGS
	[END]

	[AILERON=1]
		Link = 0, 0, "^aKrilo_Top_L_1", 20.0, 0.3, 0.0 // AILERON_DM_SETTINGS
		Link = 0, 0, "^aKrilo_Top_L_2", 20.0, 0.3, 0.0 // AILERON_DM_SETTINGS
		Link = 0, 0, "^aKrilo_Top_L_3", 20.0, 0.3, 0.0 // AILERON_DM_SETTINGS
	[END]

	[AILERON=2]
		Link = 0, 0, "^aKrilo_Top_R_1", 20.0, 0.3, 0.0 // AILERON_DM_SETTINGS
		Link = 0, 0, "^aKrilo_Top_R_2", 20.0, 0.3, 0.0 // AILERON_DM_SETTINGS
		Link = 0, 0, "^aKrilo_Top_R_3", 20.0, 0.3, 0.0 // AILERON_DM_SETTINGS
	[END]
[END] // CONTROL_SYSTEM_DM


[PlanePartProtection]
	PartName = "~eng01"
	DirectHitArmor = 1.0
	SphereHitProtection = 1.0
[end]

SphereHitProtection=0

[SphereProtectionBoxOpen]	//    ,        ,   ,     SphereHitProtection=
	FovH=90					//          ,     ,  ArmorFront
	FovV=90					//          ,     ,  ArmorFront
							//  5        
	ArmorFront=5
	ArmorBack=0
	ArmorTop=0
	ArmorBottom=0
	ArmorRight=0
	ArmorLeft=0
[end]

[SphereProtectionBoxClose]	//    ,        ,   ,     SphereHitProtection=
	FovH=90					//          ,     ,  ArmorFront
	FovV=90					//          ,     ,  ArmorFront
							//  5        
	ArmorFront=5
	ArmorBack=0
	ArmorTop=0
	ArmorBottom=0
	ArmorRight=0
	ArmorLeft=0
[end]

TrashWood="LuaScripts/WorldObjects/Trash/Trash.txt"
TrashArmor="LuaScripts/WorldObjects/Trash/Trash.txt"

FuelTankExplosionFastAndHigh="LuaScripts/WorldObjects/explosions/Detonation/FuelTankCircus.txt"
FuelTankExplosionSlowOrLow="LuaScripts/WorldObjects/explosions/Detonation/FuelTankGndCircus.txt"

//  
logtreshold=0.0001

energyloss="",true,0.01,0.0				//    , true -       -,       ,        
energyloss="~ftank01",true,0.7,10000	// 
energyloss="~gun01_ammo",true,0.7,20000	// 
energyloss="~eng01",true,5.0,20000		//
energyloss="~eng01_scr1",true,2.5,1000	//


SeekMaintenance = true
ReFuelFlow = 2 // liters per second
BombHolderReArmTime = 5 // seconds,  30,  5      -2  2 
RepairTime = 1500 // seconds,        -2      2 


/////   

min_CAS=85
max_CAS=245

DangerAoA = 8.0				// -   
CriticalAoA = 9.4			//   
Maxny = 5.5					// -  (: 6.4  V=250   )
minV = 90.0					// -   (V = V / sqrt(0.9)   )
DangerV = 240.0				//    
TakeOffV = 100.0			//   
ClimbV = 103.0				//     
WaterMaxTemperature = 100	// -    
IsLeftPedal = false			//     (true - , false - )

//IsTakeOffFlaps = false			//      
//MaxGearV = 0						// -     
//MaxFlapV = 0						// -      
//minVDeltaFlaps = 0				//    ,    
//DescendV = 0						//    
//OilMaxTemperature = 0				// -    
//CylinderHeadMaxTemperature = 0	// -     
